Ori and the Will of the Wisps

Xbox Game Studios2020Xbox Series X|S, PC (Microsoft Windows), Xbox One, Nintendo Switch

Precision 2D platforming and combat

Gorgeous art and orchestral music

10–20 hour focused adventure

Is Ori and the Will of the Wisps Worth It?

Ori and the Will of the Wisps is absolutely worth it if you enjoy precise platforming, gorgeous worlds, and emotional stories that don’t overstay their welcome. It delivers a tightly crafted 10–20 hour adventure where nearly every session feels meaningful, with new abilities, striking locations, and story moments arriving at a steady pace. The game does ask for decent reflexes and focus, especially in escape scenes and later areas, so it’s best if you’re okay with dying and instantly retrying sections while you learn them. In return, you get a beautiful, moving journey with one of the most satisfying movement systems in modern games. Buy at full price if you love 2D action games, care about art and music, or want a complete experience that fits into a busy adult schedule. Wait for a sale if you’re lukewarm on platformers or worry the precision might frustrate you. Skip it if you only enjoy social sandboxes, deep character builds, or ultra‑relaxed, low‑skill games.

When is Ori and the Will of the Wisps at its best?

You have about an hour on a weeknight and want something focused and beautiful that lets you make real progress instead of wandering a huge open world.

It’s a quiet weekend afternoon, you’ve got headphones on, and you’re in the mood for a touching story with flowing platforming rather than intense online competition.

You feel like tackling a few tricky sequences and enjoying the rush of finally nailing them, but you appreciate instant retries and forgiving checkpoints if things go wrong.

What is Ori and the Will of the Wisps like?

Ori respects that you don’t have endless free time. The main story with a healthy dose of side exploration fits comfortably into a few weeks of 60–90 minute evenings. Checkpoints and autosaves are generous, and you can pause anywhere, so real‑life interruptions rarely cause problems. The world is interconnected, but Spirit Wells double as fast‑travel points and natural session boundaries: reach one, take a breath, and you’ve got a great place to stop. Coming back after a week or two is painless, since the move set is intuitive and your next goal is usually clearly marked on the map. There’s no multiplayer or raid‑style scheduling pressure; everything happens on your timeline. Extra challenges and higher difficulties exist if you want more, but most adults will feel satisfied after one full playthrough. Overall, the game asks for a focused yet reasonable slice of your gaming budget and pays it back with a tight, memorable journey.

Tips

  • Aim for one clear objective per session—reach a new area, beat a boss, or finish a side quest—to keep progress feeling concrete.
  • Use Spirit Wells as your default stopping points; fast travel back there before logging out to simplify your next session’s starting context.
  • If life gets busy, don’t worry; when you return, spend a few minutes in a safe area re‑learning your moves before tackling harder content again.

Playing Ori means staying reasonably locked in. Most of the time you’re reading the environment, lining up jumps, and reacting to enemies and hazards. The game leans more on your hands than your spreadsheets: you won’t be combing through gear stats or dialog trees, but you will be timing dashes, bashes, and grapples with some precision. Exploration adds light route‑planning as you scan the map for where new abilities might open hidden paths. During active platforming you’ll want your eyes on the screen, yet frequent safe ledges, Spirit Wells, and the village hub give natural pauses where you can rest, check your phone, or stop for the night. For a busy adult, this asks for a solid but manageable level of concentration: more than a chill podcast game, less than a hyper‑competitive shooter or raid.

Tips

  • Play when you can mostly focus on the screen, saving it for times you’re not half‑watching TV or juggling work messages.
  • Treat Spirit Wells as planning spots: pause there to scan the map, set one clear goal, and then head out with purpose.
  • If a tricky section fries your brain, swap to light exploration or upgrades for a bit before giving that sequence another serious attempt.

Ori is welcoming at the start, especially if you’ve touched platformers before. You’ll grasp double jumps, dashes, and basic combat quickly, and the game teaches new tricks through smart level layouts rather than dense tutorials. That said, there’s real joy in getting better. As you internalize movement chains, formerly terrifying escape scenes turn into flowing routines, and revisiting earlier zones feels like dancing through a playground you once tiptoed across. Harder modes and optional challenges are there if you want to push yourself further, but you don’t need them to feel the benefits of practice. For a busy adult, this mix is kind: you’re not signing up for a fighting‑game‑level commitment, yet your growing skill still pays off in a very tangible way.

Tips

  • Spend a few minutes in earlier areas practicing new abilities; mastering them in low‑pressure spots makes later challenges feel far less daunting.
  • If a move combo keeps tripping you up, break it into smaller chunks and practice each part before trying the full sequence again.
  • Don’t chase perfection on your first run; aim for “good enough to progress,” then enjoy feeling naturally smoother as the game goes on.

Ori sits in a sweet spot between relaxing and punishing. On the standard setting you’ll die regularly, especially in escape sequences and later areas, but deaths are brief detours rather than disasters. Instant respawns and nearby checkpoints turn repeated failure into a quick learning loop instead of a long, stressful slog back to the fight. Emotionally, the game can hit hard with themes of loss, sacrifice, and hope, yet it never feels cruel or grim for shock value. Between intense moments you’ll spend plenty of time wandering through beautiful environments, chatting with friendly creatures, and soaking in the music. For a tired adult, this means you’ll feel engaged and occasionally amped up, but you’re unlikely to end sessions completely drained. It’s best when you’ve got enough energy to embrace a bit of challenge, not when you’re desperate for something totally mindless.

Tips

  • If certain sequences spike your pulse in a bad way, don’t hesitate to lower the difficulty so you can enjoy the world and story.
  • Use tough chases and bosses as session anchors, then cool down afterward with calmer exploration or village upgrades before logging off.
  • Avoid marathon sessions through the hardest areas; one or two big set pieces per night keeps intensity fun instead of exhausting.

Frequently Asked Questions