Koei Tecmo Games • 2020 • PlayStation 4

Koei Tecmo Games • 2020 • PlayStation 4
Nioh 2 is absolutely worth it if you want hard, skill-driven combat and do not mind a rough first stretch. Its best trick is that it starts intimidating and slowly turns into one of the most satisfying action games around. Every weapon family feels different, builds let you lean into magic, ninja tools, or brute force, and boss fights become thrilling once the combat language finally clicks. Buy at full price if you already know you enjoy Souls-like pressure, learning through failure, and games that reward steady improvement over weeks. Wait for a sale if the combat sounds great but you know menu clutter and constant loot sorting wear you down. Skip it if you want a relaxed story ride, easy drop-in play, or something that stays friendly when you're tired and distracted. What it asks from you is patience, repetition, and real attention. What it gives back is a rare feeling of growth: not just bigger numbers, but the sense that you genuinely got better.
Players consistently praise how stance changes, Ki Pulse timing, Burst Counters, and weapon move sets make fights feel layered instead of repetitive.
Different weapons, magic, ninja tools, Soul Cores, and appearance choices give many players a strong sense of ownership over how they fight and build.
Frequent gear drops mean lots of comparing, selling, and dismantling between missions, which many players feel breaks the flow of otherwise great fights.
New players often say the first hours introduce Ki recovery, stats, gear scaling, Soul Cores, and other mechanics faster than they can comfortably absorb.
Some players like the clear mission boundaries and replayable levels, while others wish the story and environments had more variety and stronger pull for them.
It respects schedules better than open-world peers thanks to missions, yet it still asks for weeks of steady play and punishes long breaks.
You need your eyes on the screen and your hands ready, but the reward is combat that feels richer and more readable every hour.
The opening hours throw a lot at you, then slowly turn confusion into fluency as timing, build choices, and enemy knowledge start clicking together.
Deaths sting, boss fights spike your pulse, and the grim mood rarely lets up, but that pressure makes each breakthrough feel properly earned.
Games with a similar rhythm and feel, even if they look different