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Hitman World of Assassination

IO Interactive • 2023 • Xbox Series X|S, PlayStation 4, PlayStation VR, PC (Microsoft Windows), iOS, PlayStation 5, Mac, Xbox One

Approachable but deepQuick sessionsGreat solo experience

Is Hitman World of Assassination Worth It?

Hitman World of Assassination is absolutely worth it if you enjoy slow, thoughtful games that reward planning and experimentation. You’re getting three full Hitman campaigns plus a pile of extra modes in one package, all built around the same dense, replayable locations. The tradeoff is that you need patience: missions play out at a careful pace, and the fun comes from observing, testing ideas, and sometimes restarting when things go wrong. If you like improvising clever solutions and don’t mind revisiting the same map in different ways, the value is huge, even at full price. If you mainly want cinematic story, constant combat, or simple “point and shoot” action, this will likely feel dry or stressful. In that case, it’s better as a sale purchase to try the sandbox without pressure. Players uncomfortable with realistic assassination themes may also want to skip it. For everyone else—especially fans of stealth, puzzles, or immersive worlds—this is one of the richest single-player packages you can slowly chip away at for months.

Hitman World of Assassination cover art

Hitman World of Assassination

IO Interactive • 2023 • Xbox Series X|S, PlayStation 4, PlayStation VR, PC (Microsoft Windows), iOS, PlayStation 5, Mac, Xbox One

Approachable but deepQuick sessionsGreat solo experience

Is Hitman World of Assassination Worth It?

Hitman World of Assassination is absolutely worth it if you enjoy slow, thoughtful games that reward planning and experimentation. You’re getting three full Hitman campaigns plus a pile of extra modes in one package, all built around the same dense, replayable locations. The tradeoff is that you need patience: missions play out at a careful pace, and the fun comes from observing, testing ideas, and sometimes restarting when things go wrong. If you like improvising clever solutions and don’t mind revisiting the same map in different ways, the value is huge, even at full price. If you mainly want cinematic story, constant combat, or simple “point and shoot” action, this will likely feel dry or stressful. In that case, it’s better as a sale purchase to try the sandbox without pressure. Players uncomfortable with realistic assassination themes may also want to skip it. For everyone else—especially fans of stealth, puzzles, or immersive worlds—this is one of the richest single-player packages you can slowly chip away at for months.

When is Hitman World of Assassination at its best?

When you have a focused hour after work and want something deliberate but not exhausting, running a single new mission with guided story paths feels just right.

On a quieter weekend evening, two back-to-back runs of the same map—first messy, second more polished—scratch the itch to improve without needing a giant time block.

When you feel like experimenting and laughing at unexpected chaos, loading an older level to try odd challenges or improvised kills makes for a playful, low-stakes session.

What is Hitman World of Assassination like?

Commitment

MODERATE

Commitment

Designed for one-mission sittings of about an hour, with a long but optional tail of extra modes and challenges.

MODERATE

World of Assassination is built around bite-sized yet meaningful missions, which suits adult schedules well. Most main story levels can be planned, played, and wrapped up in 45–90 minutes, including the briefing and end-of-mission review. That makes it easy to sit down, say “I’ll do one contract,” and actually stick to it. Full pause support and generous saves mean you can handle quick interruptions, step away for kids or chores, and resume almost exactly where you left off. Big-picture, reaching a point where you feel you’ve truly seen what the game offers usually takes a few dozen hours spread over many evenings. You’ll play through campaigns, replay favorite maps once or twice, and likely dabble in at least one extra mode. None of this demands daily logins or strict schedules—everything is solo and on your terms. The main caveat is the online requirement for full progression, so a shaky connection or travel play can be an issue. Otherwise, it’s a flexible long-term project you can visit or drop as life allows.

Tips

  • Plan around one mission per night
  • Stop after debrief to avoid binging
  • Delay Freelancer until schedules are calmer

Focus

HIGH

Focus

Stealth here means watching patterns, planning routes, and making steady choices, with only occasional bursts of reflex-driven action.

HIGH

Hitman asks much more from your brain than your thumbs. A typical mission has you scanning crowds, reading body language, and remembering which outfits allow access to which areas. You’re constantly weighing options: cut through the kitchen in a stolen uniform or wait for the guard to move, slip poison into a drink now or follow the target longer. The game runs in real time, but the pace is usually slow and deliberate. You have time to think, line up actions, and react calmly when a suspicion meter starts to rise. This makes it great when you have solid mental energy, but not ideal background-noise gaming. You can check a text or answer a quick question in safe zones, yet multitasking heavily—like watching a show or having a deep conversation—is likely to get you spotted in tougher areas. If you enjoy quietly focusing on one tricky task at a time, Hitman fits well; if you want something you can half-pay attention to after a draining day, it may feel demanding.

Tips

  • Use guided mission stories at first
  • Save before every risky move
  • Avoid multitasking in hostile areas

Mastery

MODERATE

Mastery

Basics click within a few evenings, but mastering each map’s tricks and challenge runs can keep you hooked for a long time.

MODERATE

Hitman is easy to pick up but deep to truly master. Within your first handful of missions you’ll learn the basics: what disguises do, how suspicion works, why you should hide bodies, and how to use simple tools like coins or poison. The game offers guided story paths early on, which gently walk you through clever kills without feeling like full hand-holding. Where the depth appears is in map knowledge and advanced tricks. Each location hides many routes, shortcuts, and unusual opportunities, and learning them turns messy early runs into clean, almost choreographed hits. As you improve, you’ll start setting up multi-step plans, like turning off cameras, isolating a victim, and arranging an accident that looks natural. Optional challenges, mastery levels, and modes like Freelancer all reward this growing skill. For a time-constrained player, that means you can feel capable within a week or two, yet still have plenty of room to improve and show off if the game really grabs you.

Tips

  • Replay favorite maps to learn
  • Add one new challenge each run
  • Ignore perfection until you’re comfortable

Intensity

MODERATE

Intensity

Expect slow-burn tension and brief panic when plans collapse, more like a thriller than a nonstop action movie.

MODERATE

Emotionally, Hitman feels like sneaking around a fancy party where you’re not quite supposed to be. Most of the time the tension is slow and simmering: you walk past guards hoping they don’t notice, stand nearby pretending to blend in, and quietly worry whether your disguise will hold. When things go wrong—someone spots a body, a frisk finds your gun, or a target bolts—there’s a short spike of panic as you decide whether to fight, flee, or reload. Because you can save often on normal modes, the cost of failure is usually a few minutes, not a whole evening. That keeps the stress level in the “good suspense” range for most players, especially if you treat early attempts as practice runs. If you chase flawless ratings or dive into Freelancer’s harsher penalties, the pressure ramps up quickly. For a busy adult on default settings, though, it’s more quietly nerve-wracking than genuinely overwhelming.

Tips

  • Treat first attempts as practice
  • Reload quickly after bad spirals
  • Stick to campaign if stressed

Frequently Asked Questions

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