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The Outlast Trials

Red Barrels • 2024 • Xbox Series X|S, Xbox, PlayStation 4, PC (Microsoft Windows), PlayStation 5, PlayStation, Xbox One

Clear progression

Is The Outlast Trials Worth It?

The Outlast Trials is absolutely worth it if you love horror, enjoy co-op, and can handle a steady dose of stress. Its missions deliver some of the most intense, memorable stealth sequences around, especially with friends on voice chat. You’re paying for a focused experience: repeatable Trials, light progression, and a nasty, well-realized setting rather than a sweeping story campaign. In return, you get a game that fits neatly into 60–90 minute sessions and stays interesting for dozens of hours if your group sticks with it. You can play it “casually” in the sense of just a few missions each week, but individual sessions never feel relaxed—they’re always full-on horror rides. You should consider buying at full price if you have at least one friend who’s excited to play regularly and you’re okay with graphic violence and disturbing themes. If you’re mainly a solo player or only mildly into horror, it’s still a good package, but waiting for a sale makes sense. If you dislike feeling scared, need something you can easily pause around kids, or are sensitive to gore or torture imagery, this is an easy skip.

The Outlast Trials cover art

The Outlast Trials

Red Barrels • 2024 • Xbox Series X|S, Xbox, PlayStation 4, PC (Microsoft Windows), PlayStation 5, PlayStation, Xbox One

Clear progression

Is The Outlast Trials Worth It?

The Outlast Trials is absolutely worth it if you love horror, enjoy co-op, and can handle a steady dose of stress. Its missions deliver some of the most intense, memorable stealth sequences around, especially with friends on voice chat. You’re paying for a focused experience: repeatable Trials, light progression, and a nasty, well-realized setting rather than a sweeping story campaign. In return, you get a game that fits neatly into 60–90 minute sessions and stays interesting for dozens of hours if your group sticks with it. You can play it “casually” in the sense of just a few missions each week, but individual sessions never feel relaxed—they’re always full-on horror rides. You should consider buying at full price if you have at least one friend who’s excited to play regularly and you’re okay with graphic violence and disturbing themes. If you’re mainly a solo player or only mildly into horror, it’s still a good package, but waiting for a sale makes sense. If you dislike feeling scared, need something you can easily pause around kids, or are sensitive to gore or torture imagery, this is an easy skip.

What is The Outlast Trials like?

What does The Outlast Trials demand from you?

Commitment

MODERATE

Commitment

Built around one-hour online missions with clear breaks, great for planned sessions but less friendly to constant interruptions or very short play windows.

MODERATE

The Outlast Trials is built around missions that usually take 30–60 minutes from lobby to extraction, plus a few quiet minutes in the hub for upgrades and planning. That makes it a good fit for one-or-two-mission evenings, but a poor match for five-minute pockets of play. You can stop freely in the hub, yet once you’re inside a Trial you’re essentially locked in until you succeed, fail, or abort the run, and there’s no reliable pause for everyone in co-op. The overall arc to feel you’ve seen what the game offers runs about 20–35 hours for most casual players, long enough to feel substantial but not an endless live-service grind. It’s also online-only, so you’ll need a stable connection whenever you play. Coming back after a week or two is painless mechanically—the goals are clear and controls are simple—but you may need a little mental prep to dive back into such an intense world. Plan on deliberate, scheduled sessions rather than quick, casual dips.

Tips

  • Plan 45–90 minute undisturbed sessions
  • Stop in hub after each Trial
  • Avoid starting a run before bedtime

Focus

HIGH

Focus

Demands constant attention to sound, shadows, and teammates, so it’s best when you can give the game your full focus for each mission.

HIGH

This is a game that really demands your full attention whenever you’re inside a Trial. Most of the time you’re creeping through dark corridors, listening for footsteps, breathing, or distant screams while scanning for hiding spots and objective items. You’re constantly juggling where enemies might be, where your teammates are, and whether it’s safe to move or smarter to wait. Chases spike this even further, forcing quick reads of the environment so you can slam doors, crawl through holes, or duck into lockers without overthinking. There’s very little room to zone out or check your phone; even a few seconds of inattention can turn a safe situation into a disaster. Between missions, the hub is calmer and you can relax while you spend upgrades or decide what to run next. The tradeoff is clear: the game asks for high concentration and good situational awareness, but it pays that back with a strong feeling of immersion and tension that rarely lets up during a run.

Tips

  • Use headphones to catch audio cues
  • Avoid multitasking; finish a full Trial
  • Play co-op to share awareness load

Mastery

MODERATE

Mastery

Easy to understand in an evening, but getting truly comfortable under pressure and coordinating smoothly with others takes practice and rewards steady, patient play.

MODERATE

The basics click quickly: sneak, stay out of sight, throw a bottle to distract, use your gadget at the right moment, then run when things go wrong. Within a couple of evenings you’ll understand how enemies behave and how most objectives work. The deeper learning comes from map familiarity, communication, and emotional control. As you replay Trials, you start to remember good routes, safe loops for chases, and where useful items tend to spawn. Working with the same friends, you learn unspoken roles—who scouts, who hangs back to revive, who leads the way. Getting better doesn’t mean mastering complicated combos or perfect aim; it means panicking less, making smarter risk calls, and using your rigs and perks at key moments. The payoff is noticeable: runs feel smoother, you clear higher Programs, and you unlock more tools to support your style. It rewards steady improvement, but doesn’t demand the kind of long-term grind or technical precision that competitive games do.

Tips

  • Start on lower Programs to learn
  • Experiment with different rigs and roles
  • Watch teammates’ routes and copy successes

Intensity

HIGH

Intensity

More like sprinting through a haunted house than watching a horror movie, with frequent scares, loud chases, and meaningful consequences for mistakes.

HIGH

Emotionally, The Outlast Trials sits firmly in the white-knuckle camp. Even on normal settings, the combination of darkness, disturbing imagery, and unpredictable enemies keeps your heart rate up for most of a mission. You’re rarely in control; you’re sneaking around things you can’t reliably kill, so getting spotted often turns into a frantic scramble instead of a clean fight. Failing late in a Trial stings, because you can lose 30–40 minutes of effort, and the game doesn’t shy away from graphic torture and loud jump scares. That said, it’s not as brutally punishing as a soulslike or extraction shooter. You have multiple chances to recover, teammates can revive you, and you still earn some progress even on failed attempts. If you enjoy horror that makes you tense, shout, and then laugh with relief afterward, this hits that sweet spot. If you’re looking for a chill way to unwind after work, or you’re very sensitive to gore and anxiety, this will probably feel like too much.

Tips

  • Take breaks between Trials to decompress
  • Lower difficulty if stress feels overwhelming
  • Stick with trusted friends for comfort

Frequently Asked Questions

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