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The First Berserker: Khazan

Nexon • 2025 • Xbox Series X|S, PC (Microsoft Windows), PlayStation 5

Approachable but deepIntenseClear progression

Is The First Berserker: Khazan Worth It?

The First Berserker: Khazan is worth it if you want a demanding, stylish action game where mastering parries and bosses is the whole point. It asks for focus, patience with failure, and reasonably steady practice over several weeks. In return, it delivers punchy melee combat, intense set-piece fights, and a clear feeling of both character and personal growth. The mission-based structure fits 60–90 minute adult sessions well, and the Lacrima system means even failed attempts still move you forward. On the downside, the no-pause design is rough if your life is interruption-heavy, and the story is more functional than truly memorable. If you loved games like Sekiro or tough God of War fights and want something similar in a shorter, more contained package, buying at full price makes sense. If you’re Souls-curious but unsure about the difficulty or stress, waiting for a sale is wiser. If you mainly want relaxed, low-pressure play, this probably isn’t your game right now.

The First Berserker: Khazan cover art

The First Berserker: Khazan

Nexon • 2025 • Xbox Series X|S, PC (Microsoft Windows), PlayStation 5

Approachable but deepIntenseClear progression

Is The First Berserker: Khazan Worth It?

The First Berserker: Khazan is worth it if you want a demanding, stylish action game where mastering parries and bosses is the whole point. It asks for focus, patience with failure, and reasonably steady practice over several weeks. In return, it delivers punchy melee combat, intense set-piece fights, and a clear feeling of both character and personal growth. The mission-based structure fits 60–90 minute adult sessions well, and the Lacrima system means even failed attempts still move you forward. On the downside, the no-pause design is rough if your life is interruption-heavy, and the story is more functional than truly memorable. If you loved games like Sekiro or tough God of War fights and want something similar in a shorter, more contained package, buying at full price makes sense. If you’re Souls-curious but unsure about the difficulty or stress, waiting for a sale is wiser. If you mainly want relaxed, low-pressure play, this probably isn’t your game right now.

When is The First Berserker: Khazan at its best?

Best when you have a quiet evening with 60–90 minutes free, so you can focus on learning or clearing a single demanding boss without likely interruptions.

Great for a few-week stretch where you want one main game to sink into, trading breadth of variety for the satisfaction of deepening skill and build refinement.

Ideal if you enjoy stylish action games and want something challenging to chip away at over time, but don’t care about co-op or living inside a live-service grind.

What is The First Berserker: Khazan like?

Commitment

MODERATE

Commitment

A 30–40 hour solo campaign broken into 60–90 minute missions, but no-pause combat and execution demands mean you must plan around real-life interruptions.

MODERATE

In terms of total time, Khazan is a medium-length commitment: most adults will spend a few weeks to a couple of months finishing the story with some side content. The mission-based structure is friendly to 60–90 minute sessions, since you can usually complete a level or make serious progress on a boss in that window. However, the inability to pause mid-fight makes it a poor fit for highly interruptible environments, like playing with small kids awake or while you’re on call for work. Saving is tied to checkpoints and the hub, so you can’t always stop exactly when you’d like, though modern consoles and PCs do help with suspend features. Coming back after time away also takes some effort, because you need to reacquaint yourself with timing and remember your build. Finally, it’s purely solo, so there’s no need to coordinate schedules with friends, but also no social obligation nudging you to log in regularly.

Tips

  • Aim for sessions when interruptions are unlikely, and stop at the hub before real-life responsibilities start ramping up.
  • Treat “one mission or one serious boss push” as your default unit of progress so you can fit the game into 60–90 minute windows.
  • If you’ve been away for a while, spend a short session on easier fights to rebuild timing before tackling new, late-game bosses.

Focus

HIGH

Focus

Demands steady, hands-on attention for parries and pattern reading, with only brief mental breaks in the hub between tightly paced missions and bosses.

HIGH

Khazan asks for a lot of mental and physical focus once you leave the Lounge hub and step into a mission. Most of your time is spent reading enemy animations, tracking stamina, and deciding whether to dodge, block, or counter at tight windows. Because the game moves at a deliberate but unforgiving pace, it rarely lets your mind wander during combat, especially against elites and bosses. Outside of fights you get short breathers to browse shops, tweak your build, or review missions, but those segments are much shorter than the action. There’s no real room for podcasts, chatting, or second-screen browsing while you play seriously. If you’re drained from work or parenting and hoping for something you can half-watch, this isn’t that game. When you can give it your full attention, though, that focus turns into a satisfying flow as your eyes and hands sync up with Khazan’s rhythms.

Tips

  • Plan sessions when you can give the screen your full attention, saving second-screen multitasking for less demanding games in your backlog.
  • Use the Lounge hub as a mental reset: upgrade gear, reread skill descriptions, and step away for a drink before starting another intense mission.
  • If you’re tired, stick to easier side missions or farming runs instead of tackling new bosses that punish every lapse in concentration.

Mastery

MODERATE

Mastery

Takes several evenings to feel competent, but once it clicks, your power spike and confidence against bosses feel dramatic and deeply satisfying.

MODERATE

Learning Khazan is a real journey, but not an impossible one. You’ll understand the basics quickly, yet early bosses still slap you around until you internalize parry timing, attack strings, and stamina rhythm. For a busy adult playing a few nights a week, expect the first 8–15 hours to feel like a steady climb with some frustrating dips. The reward for pushing through is big: as your reactions and knowledge improve, bosses that once took a dozen attempts start falling in just a few clean runs. The game supports this with flexible respecs and build options, so you can refine your approach instead of feeling locked into early mistakes. Extra modes like boss rush and higher difficulties exist specifically for players who fall in love with the combat and want long-term skill goals. If you enjoy feeling yourself tangibly “get better” at a game, Khazan delivers that in spades.

Tips

  • Stick with one primary weapon type at first so you can deeply learn its timing instead of spreading practice across three different move sets.
  • Treat early bosses as training partners: focus on mastering one or two patterns per night instead of expecting a full clear immediately.
  • Use respecs to fix early build experiments that don’t fit your playstyle, rather than forcing yourself to adapt to a setup you dislike.

Intensity

HIGH

Intensity

High-stress, high-stakes boss fights create thrilling but draining sessions, especially with frequent deaths and no way to pause mid-battle.

HIGH

Emotionally, Khazan sits in the “white-knuckle challenge” zone. Most of the tension comes from punishing bosses, long health bars, and the knowledge that a short mistake can cost you a big chunk of progress. The lack of a true pause button makes this more intense than many single-player games, because a phone call or kid yelling suddenly becomes a real in-game threat. When you’re in the mood for it, this can feel amazing: heart pounding, palms sweaty, and a huge rush when you finally win. On days when you’re already stressed, that same intensity can tip into frustration or exhaustion instead of catharsis. Regular enemies and early missions are less extreme, but the game quickly ramps up. If you’re sensitive to pressure or prefer a relaxing unwind, this may be a “once in a while” experience rather than a nightly comfort game.

Tips

  • Reserve tougher bosses for evenings when you’re mentally fresh and not already stressed from work or family responsibilities.
  • If tension spikes too high, drop the difficulty or farm upgrades for a while to turn walls into more manageable climbs.
  • End a session right after a win instead of “one more attempt,” so you walk away on a high instead of burning out.

Frequently Asked Questions

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