Activision • 2027 • Xbox Series X|S, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5

Activision • 2027 • Xbox Series X|S, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5
Probably yes if you want a bright, movement-first adventure, but this is still a pre-release forecast rather than a final verdict. Spyro: A Realm Beyond looks strongest when it lets you spot a path, build speed, catch an updraft, and turn exploration into its own reward. If you already love Spyro's cheerful tone or want a game that feels active without feeling punishing, this looks like a strong fit. It also helps that this appears to be a straightforward solo release with no hint of grind-heavy systems or pay-to-win nonsense. The catch is that one big question is still unanswered: whether free flight makes the world more exciting or less tightly designed than classic Spyro fans want. Buy at full price if expressive dragon flight is the main draw, or try it through Game Pass if you're on Xbox. Wait for reviews or a sale if you mainly want hard platforming, deep combat, or proof that the new structure lands. Skip it if color, collectibles, and gentle exploration usually bounce off you.
Reveal reaction has been unusually warm because a brand-new Spyro has been missing for years. For many players, the comeback itself is part of the appeal.
Coverage and community talk keep circling back to dives, flaps, updrafts, and ring boosts. Players see flight as the feature that could make this feel truly new.
The biggest worry is that larger realms and freer movement might loosen the tight collect-and-platform feel older fans want. Excitement is high, but so is caution.
Because the team keeps talking about accessibility, players are watching to see whether the game lands in a sweet spot between too soft and too punishing.
Some players like the idea of bigger stakes and a slightly older tone, while others worry it could sand away the breezy charm that defines Spyro for them.
Expect a manageable solo adventure that fits weeknight sessions well, with clear short-term goals, easy pausing, and only mild catch-up after breaks.
You'll spend most of your brainpower reading space and keeping flight smooth, with light combat and little menu clutter getting in the way.
Getting started should be friendly, but truly smooth flying will likely take a few sessions, rewarding practice without demanding a tough-platformer mindset.
This looks bright and low-pressure, with small bursts of excitement from risky routes and boss moments rather than constant dread or punishing setbacks.
Games with a similar rhythm and feel, even if they look different