Half Mermaid • 2022 • Xbox Series X|S, Android, PC (Microsoft Windows), iOS, PlayStation 5, Mac
Nonlinear detective work across three unreleased films
Watch, pause, and scrub clips for hidden meaning
Compact, disturbing story suited to focused evenings
Immortality is absolutely worth it if you enjoy dense, strange stories and don’t need traditional gameplay to stay engaged. You’re paying for a compact but rich mystery that feels like three films and a meta‑film wrapped into one. In return, the game asks for focused attention, comfort with nudity and disturbing themes, and a willingness to do some interpretive work instead of following quest markers. There’s almost no action, no traditional puzzles, and no clear “right order” to see things; you have to be okay with wandering through footage and slowly building your own explanation. When it clicks, the payoff is big: sharp performances, clever structure, memorable reveals, and a story that sticks in your head for days. If you mostly want combat, clear objectives, or family‑friendly content, this is probably a skip or a Game Pass/Netflix curiosity at best. But for fans of arthouse cinema, mysteries, and narrative experiments, it’s easily worth full price.

Half Mermaid • 2022 • Xbox Series X|S, Android, PC (Microsoft Windows), iOS, PlayStation 5, Mac
Nonlinear detective work across three unreleased films
Watch, pause, and scrub clips for hidden meaning
Compact, disturbing story suited to focused evenings
Immortality is absolutely worth it if you enjoy dense, strange stories and don’t need traditional gameplay to stay engaged. You’re paying for a compact but rich mystery that feels like three films and a meta‑film wrapped into one. In return, the game asks for focused attention, comfort with nudity and disturbing themes, and a willingness to do some interpretive work instead of following quest markers. There’s almost no action, no traditional puzzles, and no clear “right order” to see things; you have to be okay with wandering through footage and slowly building your own explanation. When it clicks, the payoff is big: sharp performances, clever structure, memorable reveals, and a story that sticks in your head for days. If you mostly want combat, clear objectives, or family‑friendly content, this is probably a skip or a Game Pass/Netflix curiosity at best. But for fans of arthouse cinema, mysteries, and narrative experiments, it’s easily worth full price.
You’ve got 60–90 minutes after work, kids are in bed, and you want something more engaging than TV but less demanding than an action game.
It’s a weekend evening and you and a partner feel like an artsy mystery; you pass the controller back and forth and argue about what the clips really mean.
You’re in the mood for something dark and thoughtful late at night, but don’t want jump scares or punishing difficulty—just space to sink into a strange story at your own pace.
A compact mystery you can finish in a handful of focused evenings, with very flexible stopping points but some effort required if you return after long breaks.
Immortality fits neatly into a busy adult schedule. Most people reach the credits and feel they “got it” somewhere around 6–12 hours, which can be a weekend binge or a couple weeks of shorter sessions. There are no missions or levels; you simply explore clips until you decide you’ve made enough headway for the night. Because the game autosaves constantly and you can pause or quit at any time, it’s very friendly to interruptions from kids, roommates, or real life. The main catch is continuity: the cast is large, the timelines jump, and the mystery is subtle, so vanishing for two weeks can leave you foggy on details. You can always rewatch important scenes, but expect a little warm‑up time after long gaps. It’s a purely solo experience by design, yet works well with a partner watching and theorizing on the couch. Overall, it asks for focused, film-style attention in relatively short bursts, not months of steady grinding.
Feels like running your own tiny film lab: slow hands, busy mind, and best enjoyed with the kind of attention you’d give a complex movie.
Here you’re not dodging bullets or juggling button combos, you’re essentially operating a little editing bay. That means the game leans heavily on close watching and connecting dots in your head. A typical session is mostly you, a clip, and your curiosity: reading faces, catching repeated lines, and remembering where you’ve seen a prop or actor before. The pace is relaxed and there’s no penalty for missing something; you can always scrub back or replay footage. Still, the story is dense and nonlinear, so half-watching while scrolling your phone will quickly leave you confused and repeating scenes. Reflexes are almost irrelevant, but concentration really matters. For a busy adult, this is a great fit when you have the mental energy for a twisty film but don’t want mechanical stress. If you can give it movie-night focus, it rewards you; if you’re scattered, you’ll still progress, just with more backtracking and reorientation.
Easy to pick up and control, with depth coming from how much effort you put into untangling the story rather than mastering complex mechanics.
From a skills standpoint, Immortality is very gentle. You’ll learn the basic interface—play, pause, scrub, click a face or object to jump—in a few minutes, and that really is most of the interaction. There are no combos, builds, or advanced systems waiting down the road. The real depth lives in your understanding of the story: who these people are, how the three films intertwine, and what’s actually happening beneath the surface. Getting “better” means noticing smaller details, remembering scenes more clearly, and forming stronger theories, not executing inputs faster. That makes the game friendly to adults who don’t have time to relearn complicated controls after a long day. The tradeoff is that if you crave the rush of mechanical mastery—getting measurably better at combat or execution—you won’t find much of that here. The payoff for effort is almost entirely intellectual and emotional: a clearer, richer reading of what you’ve just watched.
Emotionally uneasy rather than adrenaline-fueled, with disturbing themes and images but no fail states or frantic action pushing your heart rate through the roof.
Immortality isn’t stressful in the way a tough boss fight or horror chase is, but it’s far from cozy. The tension comes from subject matter and tone instead of difficulty. You’ll see nudity, implied abuse, exploitation, and an eerie supernatural thread that creeps in around the edges. Some clips are deeply unsettling, especially once you understand what you’re really seeing, and the game doesn’t always give you neat emotional closure. On the other hand, nothing bad happens to you as a player. There’s no dying, no losing progress, no sudden quick-time events to nail under pressure. Most of your time is spent watching conversations and rehearsals unfold at a calm pace. So the emotional ride is more slow dread and discomfort than jump scares or adrenaline spikes. It’s best when you’re up for heavy themes and a bit of darkness, but not in the mood to be punished or put on the spot by demanding gameplay.
Games with a similar rhythm and feel, even if they look different